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Thursday, May 8, 2008

Creative to free Audigy Windows Vista compatibility app

By Tony Smith 8th May 2008

Creative has told buyers of its ALchemy for Audigy sound software that they'll get their money back following its decision to release the next version of the app free of charge. In an email sent out to customers yesterday, Creative said the new version of the software will be released on or shortly after 19 May. Unlike previous releases, it won't cost anything. Older versions of the application came with a $10 price tag. And this made a lot of SoundBlaster Audigy users rather angry. The changes Microsoft made to the way audio is handled by Windows in the Vista era prevented Audigy users from getting the 3D audio and other sound effects generated by their sound cards. Under Windows XP, MS' DirectSound and DirectSound 3D API were able to mediate communcations between game and audio hardware. That feature was essentially removed from the Vista-oriented DirectX 10, forcing DirectSound calls to be processed solely by the CPU.

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AMD 45nm Shanghai to have improved IPC

Instructions per clock
by Fuad Abazovic Thursday, 08 May 2008

AMD's Server VP has officially talked about the new server plans and Randy Allen, Corporate Vice President and General Manager for server and workstation market, has said that the upcoming 45nm Shanghai core is still on track for 2H 2008. We can remind you that Dirk Meyer, the second in charge at AMD, has said that volume production of 45nm quad-cores, including Shanghai, will start in Q4 2008.The new Shanghai design will feature coherent HyperTransport 3.0 for processor to processor communication. The new 45nm Quad-core will also increase the amount of shared L3 cache from 2MB with current Barcelona design to 6MB with Shanghai, and this new Chinese chip promises instruction per clock (IPC) enhancements.

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Windows Mobile to get pumped up on Nvidia

by Brooke Crothers May 7, 2008

Watch out, Nvidia is stalking the iPhone. The maker of fast graphics processors will apply its chip know-how to juice up the mobile internet device market and the Windows Mobile interface. As reported back in February, after a decade of pumping up PC performance, Nvidia is betting a big part of its future on boosting graphics performance in fit-in-your-pocket mobile internet devices (MIDs). iPhone-style devices with Nvdia's APX 2500 system-on-a-chip--due late this year and next year--incorporate most of the functionality of a PC. (See block diagram.) And it is important to note that Nvidia is building all of the core electronics that will run a mobile internet device, not just the graphics component.

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Microsoft Gears Up to Release Xbox 360 with New Chips.

IBM, TSMC Land Orders to Manufacture 65nm Chips for Microsoft Xbox 360
by Anton Shilov 05/07/2008

Microsoft Corp. reportedly plans to release a new version its Xbox 360 video game system code-named Jasper in August and has already assigned IBM and Taiwan Semiconductor Manufacturing Co. to make chips for the new game console. However, there are other important rumours: TSMC got orders to produce the chip for code-named Valhalla Xbox 360 design, which is rumoured to combine microprocessor and graphics chip in a single piece of silicon. The code-named Jasper design of the Xbox 360 game console will use ATI Xenos graphics and memory controller hub (GMCH) made using 65nm process at TSMC as well as IBM Xenon central processing unit (CPU) produced at IBM’s 65nm nodes. The new system design is projected to consume less electricity, use less complex cooling systems and also produce less noise. By contrast, current Xbox 360 design named Falcon utilizes GMCH and eDRAM cores manufactured using 90nm process technology at TSMC as well as CPU built at IBM using 65nm fabrication process. The first-generation Xbox 360 used 90nm chips.

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