Comment of the Day.
Five years after AMD - Intel finally copies AMD's Architectural CPU design Idea of memory controllers among other features and has integrated them into it's new Core i7 Cpu. Design ideas which Intel has avoided giving AMD credit for perhaps due to the risk of revealing the truth. - (AMD's CPU were designed better than Intel's own.). Ironically Intel has indirectly admitted it's past duo and quad cores CPUs were in fact not true native chips and the Core i7 now is. They say imitation is flattery but in this case one thing is clear - Intel has become the follower when it comes to design Tech. Copying from a smaller competitor like AMD says a lot about how good AMD's engineers really are compared to Intel's own. You would think having more money would afford you better engineers and designers with better ideas but I guess not. Thank AMD for Intel's new direction whether you like it or not. Why? Simple - Now Intel fan boys can finally get a good CPU instead of being sold a hyped up product and told the cpu they own is better than what it really is. Again thanks to design ideas created by AMD - Intel's Core i7 (AMD design Clone) is really a Intel CPU enhanced with AMD Technology. So obviously if you copy and integrate your competitors design ideas into your chip then your chip is really a clone of the competitors product. So adding other features to hide or disguise it as being different is a joke. One can argue Intel's new Core i7 is an AMD chip with Intel's features instead of vice-versa. Now if Only Intel would admit they had to take the uncreative way and instead copy from AMD then I would recommend their product. But I guess it's embarrassing for Intel to admit they had to use someone else's creative design ideas in order to advance their CPUs further. Well at least now Intel and AMD Fan boys can finally enjoy Games and other intensive software applications which require a "Real" native CPU on an equal footing. That's if Intel will make their Core i7 affordable that is. But don't forget Intel Core i7 CPU was made indirectly possible by AMD and is not an Intel Original Architectural design just a modified AMD one.
So Give Credit where Credit is Due! Core i7 influenced by AMD just do the Research!.
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Tuesday, November 4, 2008
FCC to probe pricing policies of cable, Verizon
By DEBORAH YAO Nov 4, 2008
The Federal Communications Commission has opened an investigation into the pricing policies of major cable operators and Verizon Communications Inc. The agency wants to ensure the companies' customers are getting treated fairly, FCC Chairman Kevin Martin said in an interview with The Associated Press. "I'm certainly concerned with the increasing cable prices that consumers are facing," Martin said. "They are getting less and being charged the same or more." The FCC wrote on Oct. 30 to cable operators including Comcast Corp., Time Warner Cable Inc., Cox Communications Inc., Charter Communications Inc., Cablevision Systems Corp., Bright House Networks, Suddenlink Communications, Bend Cable Communications, GCI Company, Harron Entertainment and RCN Corp. Verizon, which offers pay-TV services with FiOS, also was included in the probe. The agency's letter questioned the companies' practice of moving analog channels into digital tiers to free up bandwidth for other uses, such as high-definition channels. Analog customers will have to get a digital set-top box from the operator or buy the digital TV tier to watch those channels.
Read more here -->Link
The Federal Communications Commission has opened an investigation into the pricing policies of major cable operators and Verizon Communications Inc. The agency wants to ensure the companies' customers are getting treated fairly, FCC Chairman Kevin Martin said in an interview with The Associated Press. "I'm certainly concerned with the increasing cable prices that consumers are facing," Martin said. "They are getting less and being charged the same or more." The FCC wrote on Oct. 30 to cable operators including Comcast Corp., Time Warner Cable Inc., Cox Communications Inc., Charter Communications Inc., Cablevision Systems Corp., Bright House Networks, Suddenlink Communications, Bend Cable Communications, GCI Company, Harron Entertainment and RCN Corp. Verizon, which offers pay-TV services with FiOS, also was included in the probe. The agency's letter questioned the companies' practice of moving analog channels into digital tiers to free up bandwidth for other uses, such as high-definition channels. Analog customers will have to get a digital set-top box from the operator or buy the digital TV tier to watch those channels.
Read more here -->Link
Apple: Soon to Be a Mobile Gaming Force
Watch out, Sony and Nintendo; overnight, the maker of the iPhone is making a mark on the handheld gaming industry
By Arik Hesseldahl November 4, 2008
I didn't expect much from games on the iPhone. I had visions of casual games, perhaps a fancy take on solitaire or a version of poker that takes advantage of the handset's touchscreen. Surely not a true mobile gaming experience. Boy, was I wrong. For the last few days I've been sampling some of the games available from the iTunes Store on the iPod Touch, and I've been stunned at how elaborate and involved they are. On the iPod Touch I've played a version of Gameloft's Real Soccer 2009 that rivals the version of the game on the Nintendo DS, and I didn't even miss the buttons. I've seen demonstrations of Sim City, forthcoming for the iPhone and the Touch from Electronic Arts, that look more elaborate and sophisticated than any versions I've played before on a desktop PC or console. They're immersive, addictive fun. And it's now readily apparent to me that the iPhone and iPod Touch are well on their way to becoming an important force in handheld gaming. When you consider the ease and reach of Apple's online method for distributing games, Apple could do in this category what it did in online music, causing big headaches for the genre's established players, Sony and Nintendo.
Read more here -->Link
By Arik Hesseldahl November 4, 2008
I didn't expect much from games on the iPhone. I had visions of casual games, perhaps a fancy take on solitaire or a version of poker that takes advantage of the handset's touchscreen. Surely not a true mobile gaming experience. Boy, was I wrong. For the last few days I've been sampling some of the games available from the iTunes Store on the iPod Touch, and I've been stunned at how elaborate and involved they are. On the iPod Touch I've played a version of Gameloft's Real Soccer 2009 that rivals the version of the game on the Nintendo DS, and I didn't even miss the buttons. I've seen demonstrations of Sim City, forthcoming for the iPhone and the Touch from Electronic Arts, that look more elaborate and sophisticated than any versions I've played before on a desktop PC or console. They're immersive, addictive fun. And it's now readily apparent to me that the iPhone and iPod Touch are well on their way to becoming an important force in handheld gaming. When you consider the ease and reach of Apple's online method for distributing games, Apple could do in this category what it did in online music, causing big headaches for the genre's established players, Sony and Nintendo.
Read more here -->Link
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