by Wolfgang Gruener June 26, 2008
It has been a while since ATI offered a new version of its All-in-Wonder graphics/TV tuner. AMD revived the product series with the ATI All-In-Wonder HD, which replaces the still offered AiW X1900 with a faster graphics core a much improved TV tuner chip and HDTV capabilities. I had to think a bit about the last AiW card and ATI’s struggles with HDTV at the time. Just for the record, the X1900 version was released in January 2006, a few months before the ATI’s acquisition through AMD was announced. 30 months later, there is a new generation that hopes to build on successful AiW cards and maybe not so much on the lukewarm reception the X1900 received back then. The All-In-Wonder HD has been updated with a PCIe 2.0 interface and upgraded to deal with the high-definition era. The card is now based on the Theater Pro 650 chip (the X1900 was based on the 200 version) and supports free over-the-air HDTV playback as well as HDTV and analog TV recording.
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Thursday, June 26, 2008
The State of the PSP
A Sony director and four editors discuss where the portable platform is and where it is headed.
by IGN PlayStation Team June 23, 2008
Three years ago, the PlayStation Portable landed in the collective laps of gamers and the general public, and the reaction was mixed. Quality games rolled out but a perception that there was nothing to play on the platform dominated. UMD movies flooded the marketplace but few people were building up libraries. The system was selling but the Nintendo DS dominated the charts and made the Sony install base look tiny. The system continued on its way with games and applications, but it wouldn't be until Sony President and CEO Jack Tretton took the stage at last year's E3 and held up the PSP Slim that stores would see a boom in interest. Suddenly, folks were scooping up the system as fast as they could to play classics such as Daxter alongside new titles such as Star Wars Battlefront: Renegade Squadron and God of War: Chains of Olympus. Yet, here we are thundering towards E3 2008, and the Interwebs have been abuzz with PSP commentary. There aren't that many games announced for the show, there haven't been that many games released this year, and the outlook past E3 is foggy at best. Is the PSP dying?
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by IGN PlayStation Team June 23, 2008
Three years ago, the PlayStation Portable landed in the collective laps of gamers and the general public, and the reaction was mixed. Quality games rolled out but a perception that there was nothing to play on the platform dominated. UMD movies flooded the marketplace but few people were building up libraries. The system was selling but the Nintendo DS dominated the charts and made the Sony install base look tiny. The system continued on its way with games and applications, but it wouldn't be until Sony President and CEO Jack Tretton took the stage at last year's E3 and held up the PSP Slim that stores would see a boom in interest. Suddenly, folks were scooping up the system as fast as they could to play classics such as Daxter alongside new titles such as Star Wars Battlefront: Renegade Squadron and God of War: Chains of Olympus. Yet, here we are thundering towards E3 2008, and the Interwebs have been abuzz with PSP commentary. There aren't that many games announced for the show, there haven't been that many games released this year, and the outlook past E3 is foggy at best. Is the PSP dying?
Read more here -->Link
Is that a laptop in your pocket?
Expert notes that by 2010, smartphones will likely have eight times the CPU power they do now, rendering the bulky laptop obsolete
By Sharon Machlis, June 25, 2008
Your laptop is likely to soon go the way of 5.25-in. floppy disks, made obsolete by smaller, more useful technology: the smart phone. Based on current trends for low-power chips used in devices like cell phones and iPods , we're likely to see eight times the CPU power in handheld devices by 2010 that we have today, computer architecture enthusiast Adrian Cockcroft told the Usenix '08 technical conference this afternoon. "I wouldn't need a laptop if I had that kind of performance," said Cockcroft, formerly a distinguished engineer at Sun Microsystems who now works for Netflix and is a member of the Homebrew Mobile Club that designs open-source mobile phones. Instead, Cockcroft envisions an always-on device that can connect wirelessly (and seamlessly) to your car while you're driving, a desktop monitor and keyboard when you're working, and other devices such as a projection system at meetings or a 3-D portable display, no matter where you are.
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By Sharon Machlis, June 25, 2008
Your laptop is likely to soon go the way of 5.25-in. floppy disks, made obsolete by smaller, more useful technology: the smart phone. Based on current trends for low-power chips used in devices like cell phones and iPods , we're likely to see eight times the CPU power in handheld devices by 2010 that we have today, computer architecture enthusiast Adrian Cockcroft told the Usenix '08 technical conference this afternoon. "I wouldn't need a laptop if I had that kind of performance," said Cockcroft, formerly a distinguished engineer at Sun Microsystems who now works for Netflix and is a member of the Homebrew Mobile Club that designs open-source mobile phones. Instead, Cockcroft envisions an always-on device that can connect wirelessly (and seamlessly) to your car while you're driving, a desktop monitor and keyboard when you're working, and other devices such as a projection system at meetings or a 3-D portable display, no matter where you are.
Read more here -->Link
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